Vimiero 1808 is the largest engagement I have tried thus far using Muskets and Marshals, so before having a full crew over to play I wanted to get in a test game. To that end I had a couple of brave volunteers willing to brave the cool temps in my garage head over to test the game (Thanks to SD and JD for their enthusiasm and great ideas). Once again the rules performed very well with results that seemed historically based. I have been consistently pleased at how well this simple set of rules has performed. I did make a few tweaks to accommodate my big battalions and I wanted to make sure they did not adversely affect game play. Not wanting to give away the game entirely since there is another bigger game day planned, I'll just present a brief overview of the day's action.
|Starting positions as a French brigade faces off against three British brigades a few miles North of Vimiero.|
|British assault up the hill.|
|View from the French side as the battalions clash - Note the skirmishers have retreated behind the line.|
|The British breakthrough in the center and their right has pushed back the French, but on the left of the line the French have mounted a stubborn defense, delaying the British advance.|
|Brennier's brigade arrives in the nick of time - maybe too early - with a regiments of Dragoons in the lead.|
|Lead elements of the British advance around their left flank, form square in the nick of time and the Dragoons flow around the square taking heavy casualties in the process.|
|The next British regiment suddenly finds themselves unprepared for a cavalry assault and still in line.|
|More bad news for the British - Colonel Macara of the Black Watch goes down!|
|On the left of the British line the French refuse to give ground and send one British Regiment streaming to the rear just as a second engages them. Despite overwhelming odds the French hang on by the skin of their teeth!|
|Oh the shame of it all!|
|But what is this? Major Dornier of the French 69th is down!|
|More good news for the British as their second flanking battalion form square just as the French Dragoons bug out due to British fire from the first square.|
At this point it seemed like a good place to call it for the day, as the next phase of the battle was likely to take some time to resolve. The game was a great test of the rules and really helped identify a few questions I need to ask, and most importantly, how to calculate the victory conditions and the timing of reinforcements. Many thanks to SD and JD for their input and of course Stryker over on the Hinton Hunt Vintage Wargame Figures blog, for his development of the rules and willingness to share!